As the Dave stressed repeatedly during the interview “we didn’t want or expect the patch to take this long”, but they have a vision for Homeworld Remastered that they want to see realized, no matter how long it takes. The Homeworld team understands everyone’s frustration. Combine this with the fact that the patch has turned out to be a massive project, and you have the explanation as to why we’ve all been kept in the dark for so long. None of the current Homeworld team members are primarily community/fan facing, they work almost exclusively on the backend and usually must obtain approval before they can release anything to the community. He does a fantastic job and he’s an even more fantastic guy, but at the end of the day, he’s one person, which means that there’s only so much time he can spend on Homeworld. Gearbox has one, count it, one community manager, Joe King, and he’s stretched across every IP that they own. Homeworld, however, is being self-published by Gearbox, which means the marketing and community management support that, say, their Battleborn or Borderlands IP’s receive simply doesn’t exist. They mainly rely on a publisher to perform their marketing, PR, and community management. Yet, there is an explanation: Gearbox is a gaming studio – a large and successful studio, yes, but still a studio in the traditional sense. However, I completely understand why fans of the series might feel that Homeworld has been ignored by Gearbox, because the fans themselves have been somewhat ignored. I’d like to emphasize that Gearbox has not been ignoring Homeworld – in fact, they’ve gone far above and beyond the call of duty, which I’ll be diving into in this article. These issues, combined with the fact that fans were told they would receive regular updates but were instead treated to 6+ months of virtual silence has led to a lot of frustration amongst the community, with some vocal fans decreeing that Gearbox has abandoned Homeworld. Replace the original HW2.EXE file with the one from the File Archive.Homeworld fans have been impatiently awaiting an update to Gearbox’s remastering of Homeworld for a few reasons, the big ones being that ship formations don’t work very well, and the single player has several known bugs in certain missions.Replace the original HOMEWORLD2.EXE file with the one from the File Archive.Apply the official Homeworld 2 v1.1 Patch.ALL available trainers are for Single Player/Offline use ONLY! Don't try to use them online else your account can/will be banned/closed!įile Archive - External Link - Can return a false AV Positive! File = Clean!.If you have problems using a trainer in combination with Windows Vista, 7, 8 or 10 then make sure to run the trainer with Administrator rights and when needed in Windows XP or Windows 98 compatibility mode!.In ALL cases this is a FALSE ALARM as NONE of the Game Trainers GCW contain known malicious code! More info in the PC Games FAQ! Some Game Trainers are sometimes reported to be a Virus or Trojan, the most common is a keylogger called HotKeysHook or the file has been packed/protected with VMProtect or Themida and is recognized as Win32/Packed.VMProtect or Win32/Packed.Themida. In most cases using a No-CD or Fixed EXE will solve this problem! Some original games do not work when a certain application has been installed, like DAEMON Tools.When using Fixed Files make sure to use a Firewall which controls outgoing traffic, as some games call back to report the use of these modified files!.When this happens use the original EXE to play online, else you could find yourself banned from the game! Some No-CD/Fixed EXE files work fine in Single Player mode but are detected to be modified when trying to play online.Always make a backup of the files that are overwritten by the File Archive, as the original files are usually required to update the game to a newer version or to play Online!.Game or Patch Questions? Visit FileForums
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